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网络传输协议 - Wikipedia

网络传输协议

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网络传输协议或簡稱為传送协议(Communications Protocol),是指计算机通信的共同语言。现在最普及的计算机通信为网络通信,所以“传送协议”一般都指计算机通信的传送协议,如:TCP/IP、NetBEUI等。然而,传送协议也存在于计算机的其他形式通信,例如:面相对象编程里面对象之间的通信;操作系统内不同程序之间的消息,都需要有一个传送协议,以确保传信双方能够沟通无间。

This article concerns communication between pairs of electronic devices. For the specific topic of computing protocols, see Protocol (computing). For protocols on two-way voice communications, see voice procedure. For the original and other meanings of the word protocol, see the disambiguation page for protocol.


In the field of telecommunications, a communications protocol is the set of standard rules for data representation, signalling, authentication, and error detection required to send information over a communications channel. An example of a simple communications protocol adapted to voice communication is the case of a radio dispatcher talking to mobile stations. The communication protocols for digital computer network communication have many features intended to ensure reliable interchange of data over an imperfect communication channel.

目录

[编辑] Network protocol design principles

Systems engineering principles have been applied to create a set of common network protocol design principles. These principles include effectiveness, reliability, and resiliency.

[编辑] Effectiveness

For a protocol to be effective it needs to be specified in such a way, that engineers, designers, and in some cases software developers can implement and/or use it. In human-machine systems, its design needs to facilitate routine usage by humans. Protocol layering accomplishes these objectives by dividing the protocol design into a number of smaller parts, each of which performs closely related sub-tasks, and interacts with other layers of the protocol only in a small number of well-defined ways.

Protocol layering allows the parts of a protocol to be designed and tested without a combinatorial explosion of cases, keeping each design relatively simple. The implementation of a sub-task on one layer can make assumptions about the behavior and services offered by the layers beneath it. Thus, layering enables a "mix-and-match" of protocols that permit familiar protocols to be adapted to unusual circumstances.

For an example that involves computing, consider an email protocol like the Simple Mail Transfer Protocol (SMTP). An SMTP client can send messages to any server that conforms to SMTP's specification. Actual applications can be (for example) an aircraft with an SMTP server receiving messages from a ground controller over a radio-based internet link. Any SMTP client can correctly interact with any SMTP server, because they both conform to the same protocol specification, RFC2821.

This paragraph informally provides some examples of layers, some required functionalities, and some protocols that implement them, all from the realm of computing protocols.

  1. At the lowest level, bits are encoded in electrical, light or radio signals by the Physical layer. Some examples include RS-232, SONET, and WiFi.
  2. A somewhat higher Data link layer such as the point-to-point protocol (PPP) may detect errors and configure the transmission system.
  3. An even higher protocol may perform network functions. One very common protocol is the Internet protocol (IP), which implements addressing for large set of protocols. A common associated protocol is the Transmission control protocol (TCP) which implements error detection and correction (by retransmission). TCP and IP are often paired, giving rise to the familiar acronym TCP/IP.
  4. A layer in charge of presentation might describe how to encode text (ie: ASCII, or Unicode).
  5. An application protocol like SMTP, may (among other things) describe how to inquire about electronic mail messages.

These different tasks show why there's a need for a software architecture or reference model that systematically to places each task into context.

The reference model usually used for protocol layering is the OSI seven layer model, which can be applied to any protocol, not just the OSI protocols of the International Organization for Standardization (ISO). In particular, the Internet Protocol can be analysed using the OSI model.

[编辑] Reliability

Assuring reliability of data transmission involves error detection and correction, or some means of requesting retransmission. It is a truism that communication media are always faulty. The conventional measure of quality is the number of failed bits per bits transmitted. This has the wonderful feature of being a dimensionless figure of merit that can be compared across any speed or type of communication media.

In telephony, links with bit error rates of 10-4 or more are regarded as faulty (they interfere with telephone conversations), while links with a BER of 10-5 or more should be dealt with by routine maintenance (they can be heard).

Data transmission requires bit error rates below 10-12. Computer operations are so frequent that larger error rates would affect operations of customers like banks and stock exchanges. Since most transmissions use networks with telephonic error rates, the errors caused by these networks must be detected and then corrected.

Communications systems detect errors by transmitting a summary of the data with the data. In TCP (the internet's Transmission Control Protocol), the sum of the data bytes of packet is sent in each packet's header. Simple arithmetic sums do not detect out-of-order data, or cancelling errors. A bit-wise binary polynomial, a cyclic redundancy check, can detect these errors and more, but is slightly more expensive to calculate.

Communication systems correct errors by selectively resending bad parts of a message. For example, in TCP when a checksum is bad, the packet is discarded. When a packet is lost, the receiver acknowledges all of the packets up to, but not including the failed packet. Eventually, the sender sees that too much time has elapsed without an acknowledgement, so it resends all of the packets that have not been acknowledged. At the same time, the sender backs off its rate of sending, in case the packet loss was caused by saturation of the path between sender and receiver. (Note: this is an over-simplification: see TCP and congestion collapse for more detail)

In general, the performance of TCP is severely degraded in conditions of high packet loss (more than 0.1%), due to the need to resend packets repeatedly. For this reason, TCP/IP connections are typically either run on highly reliable fiber networks, or over a lower-level protocol with added error-detection and correction features (such as modem links with ARQ). These connections typically have uncorrected bit error rates of 10-9 to 10-12, ensuring high TCP/IP performance.

[编辑] Resiliency

Resiliency addresses a form of network failure known as topological failure in which a communications link is cut, or degrades below usable quality. Most modern communication protocols periodically send messages to test a link. In phones, a framing bit is sent every 24 bits on T1 lines. In phone systems, when "sync is lost", fail-safe mechanisms reroute the signals around the failing equipment.

In packet switched networks, the equivalent functions are performed using router update messages to detect loss of connectivity.

[编辑] Standards organisations

Most recent protocols are assigned by the IETF for Internet communications, and the IEEE, or the ISO organizations for other types. The ITU-T handles telecommunications protocols and formats for the public switched telephone network (PSTN). The ITU-R handles protocols and formats for radio communications. As the PSTN. radio systems, and Internet converge, the different sets of standards are also being driven towards technological convergence.

[编辑] Protocol families

A number of major protocol stacks or families exist, including the following:

Open standards:

  • Internet protocol suite
  • Open Systems Interconnect (OSI)

Proprietary standards:

  • AppleTalk
  • DECnet
  • IPX/SPX
  • SMB
  • Systems Network Architecture (SNA)
  • Distributed Systems Architecture (DSA)

[编辑] See also

  • Protocol (computing)
  • Connection-oriented protocol
  • Connectionless protocol
  • List of network protocols
  • Network architecture
  • Congestion collapse
  • Tunneling protocol

[编辑] References

  • Radia Perlman: Interconnections: Bridges, Routers, Switches, and Internetworking Protocols. 2nd Edition. Addison-Wesley 1999, ISBN 0201634481. In particular Ch. 18 on "network design folklore".
  • Gerard J. Holzmann: Design and Validation of Computer Protocols. Prentice Hall, 1991, ISBN 0-13-539925-4. Also available online at http://spinroot.com/spin/Doc/Book91.html

[编辑] External links


以下為各種网络传输协议列表(后面数字表示应用层协议默认服务端口):

[编辑] A

  • ARP (ARP Address Resolution Protocol)

[编辑] B

  • BGP (边缘网关协议 Broder Gateway Protocol)
  • 蓝牙(Blue Tooth)
  • BOOTP (Bootstrap Protocol)

[编辑] C

  • CLNP (Connectionless Network Protocol) 无连接网络协议(如UDP)

[编辑] D

  • DHCP (动态主机配置协议 Dynamic Host Configuration Protocol)
  • DNS (域名服务 Domain Name Service)
  • DVMRP (Distance-Vector Multicast Routing Protocol)

[编辑] E

  • EGP (Exterior Gateway Protocol)

[编辑] F

[编辑] G

[编辑] H

  • HDLC (高级数据链路控制协议 High-level Data Link Control)
  • HELLO(routing protocol)
  • HTTP 超文本传输协议 80
  • HTTPS 安全超级文本传输协议

[编辑] I

  • ICMP (互联网控制报文协议I nternet Control Message Protocol)
  • IDRP (InterDomain Routing Protocol)
  • IEEE 802
  • IGMP (Internet Group Management Protocol)
  • IGP (内部网关协议 Interior Gateway Protocol )
  • IMAP
  • IP (互联网协议 Internet Protocol)
  • IPX
  • IS-IS(Intermediate System to Intermediate System Protocol)

[编辑] L

  • LCP (链路控制协议 Link Control Protocol)
  • LLC (逻辑链路控制协议 Logical Link Control)

[编辑] M

  • MLD (多播监听发现协议 Multicast Listener Discovery)

[编辑] N

  • NCP (网络控制协议 Network Control Protocol)
  • NNTP (网络新闻传输协议 Network News Transfer Protocol) 119
  • NTP (Network Time Protocol)

[编辑] P

[编辑] R

  • RARP (逆向地址解析协议 Reverse Address Resolution Protocol)
  • RIP (路由信息协议 Routing Information Protocol)

[编辑] S

[编辑] T

  • TCP (传输控制协议 Transmission Control Protocol)
  • TFTP (Trivial File Transfer Protocol)
  • Telnet (远程终端协议 remote terminal protocol) 23

[编辑] U

[编辑] X

  • X.25

[编辑] 所有协议参考

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