Monster Hunter Freedom
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Monster Hunter Freedom / Monster Hunter Portable | |
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Developer(s) | Capcom Production Studio 1 |
Publisher(s) | Capcom |
Release date(s) | May 23, 2006 |
Genre(s) | Adventure |
Mode(s) | Single player, Ad Hoc Multiplayer, Online Infrastructure Online Download (Japan Only) |
Rating(s) | ESRB: Teen (T) |
Platform(s) | PSP |
Media | UMD |
System requirements | Online play requires broadband internet access (and XLink Kai outside of Japan), Ad Hoc requires two PSP and two copies of the game |
Monster Hunter Freedom is a video game for the PlayStation Portable comprised of a complex mix of adventure, hack 'n' slash, and RPG elements. The game's aim is to complete quests given by various people in the goal of attaining higher and more prestigious hunting ranks. This game is the third installation in the Monster Hunter series and is based mostly on the second game, Monster Hunter G. However, this game contains many changes in order to allow playing through most quests alone.
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[edit] Gameplay
Just like its predecessors, Monster Hunter and Monster Hunter G, this game revolves around completing quests and gathering materials to upgrade one's equipment in order to advance. The more rare the items and equipment, the stronger the main physical aspects of the character will be. Unlike other hack 'n' slash games, this game requires planning, study and skill in order to overcome large monsters instead of brute force. The game contains seven major weapon types: Sword and Shield, Great Swords, Dual Swords, Lances, Hammers, Heavy Bowguns and Light Bowguns. Each weapon has its own fighting style. Also, hunters are able to create their character's face and voice when they first start to make many different combinations.
[edit] Weapons
Weapons are gained by first creating them from a set of items. They can then be upgraded to make newer weapons. The improvements can take several paths, each having their own look and powers. Each weapon has an attack rating, a sharpness level, and sometimes has attribute bonuses.
- Weapon types -
There are six basic types of weapons in the game. The Great Swords boast high attack levels but deal the second lowest damage over time. Hammers have the highest attack levels in game, has a special charge attack and they have the highest damage over time. Swords and Shields can be used to block attacks but still very fast, normally have low attack levels but high elemental damage. Dual Blades are the fastest weapons in game, low attack levels but all have a special power mode for increased damage but deal the least amount of damage over time. Lances and shields medium attack levels, can be used to block attacks, and has a unique ramming attack that deals immense damage and they are tied for highest damage over time. Bowguns shoots different types of bullets from normal bullets to powerful and explosive types or support type ammunition.
[edit] Changes
The game is different in quite a few ways from Monster Hunter, and Monster Hunter Freedom has some changes from Monster Hunter Portable.
[edit] Changes From Monster Hunter
Since this game is based on Monster Hunter G, a game never released outside of Japan, the game contains a much larger set of weapons and armor and more things to do:
- New weapon creation/improvement paths
- More splits in paths to mix with other, previously unrelated paths
- New sharpness levels: Blue and White, White is the new strongest sharpness level
- More armor sets
- Armor skill enhancements are modified for many existing pieces
- More armor skills and Felyne Whim skills
- New Wyverns (Yian Garuga) and color variations of the old ones
- The Felyne kitchen, and the ability to hire Felyne chefs.
- New items
- G-class quests, that hosts even more powerful Wyverns than the + class quests
- The addition of the kokoto farm that allows hunters to harvest herbs, catch bugs, fish and even mine ores used to make armor. Usage can upgrade the farm after hunters accomplish a number of quests from the elder chief.
- Guild cards, which allow more indepth information of friends to be viewed at anytime, as well as your own ( though this information is only updated when two or more people finish a quest together, and have already given their guild cards to their recipient ). This information includes about the owner: equipment, number of quests finished and rank of those quests, chosen title, personal phrase, awards, the size of previously defeated monsters, and treasure hunt scores.
[edit] Changes From Monster Hunter Portable
Monster Hunter Freedom suffered a large change compared to its Japanese counterpart:
- Downloadable quests are unattainable through conventional methods.
- Hunters do not have to link Monster Hunter Freedom with Monster Hunter 2 to unlock "The Rage of Yian Garuga" mission.
- Gore censoring to reduce blood splatters although when one hits a monster's weak point more blood will appear than average.
- Players cannot access the multiplayer mode with the infrastructure mode.
[edit] Hunter Ranking
The Hunter Rank (HR) determines the amount of quests available in the Guild Hall. All Guild Hall quests can be done alone or in any form of multiplayer (except the treasure hunts which can not be done alone). There are 5 possible ranks, each unlocking dozens of new online quests. Each Hunter Rank can be achieved by completing a certain set of Guild Quests as well as the corresponding "Urgent Quest" that unlocks the next rank.
[edit] External links
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Monster Hunter • Monster Hunter Freedom • Monster Hunter 2 |