Sasuke Sarugakure
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Sasuke Sarugakure 猿隠 佐助 |
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Sasuke Sarugakure |
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Alias: | Impudent Fool Insolent Whelp 15th-Generation Guardian of the House of Kuno |
Gender: | Male |
Age: | Mid-Late 30's |
Family: | Grandfather, (Deceased) The Kunos, His masters |
Rivals: | Ranma Saotome Ryoga Hibiki Akane Tendo |
Occupation: | Servant |
Residence: | The Kuno Estate |
Fighting Style: | Little Ninja Arts Sarugakure School of Martial Arts |
Attacks: | House of Gadgets: Year-End Lotto Jackpot Drawing of Terror Rapid-Fire Cup and Ball Washing Machine of Agitation Silky Wave Fountain Ninja Spider Web Basic Ninja Weapons |
1st Appearance (Anime): |
TV Series, Season 2, Episode 5 |
Sasuke Sarugakure (猿隠 佐助 Sarugakure Sasuke) is a fictional character in Rumiko Takahashi's anime series Ranma ½.
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[edit] Story
Sasuke was initially introduced in the anime to replace Hikaru Gosunkugi. He is the Kuno family's inept ninja charged with carrying out their orders. He is always following Kuno or his sister Kodachi and is very loyal to them and tries to help as best he can. Sasuke has been an accomplice in many of Kuno's attempts to defeat Ranma and steal Akane away from his rival. In the episode "Les Miserables of the Kuno Estate", he was fired by his employers after they fought over cookies. Akane Tendo felt bad for him and let him stay at the Tendo house. Sasuke noticed how much different living in the Tendo house was from living with the Kunos and decided to work for her. Kuno, though, couldn't sleep without Sasuke's shadow puppet shows and wanted someone to eat his pickled garlic. In the end, Kuno apologised for his actions and Sasuke went back to working for his old master.
[edit] Personality
Sasuke was created to replace Gosunkugi in the series, but he has a personality all his own that can somtimes be even more absurd then that of "Voodoo Spike." He is very loyal to Kuno and Kodachi and will gladly do what ever he is told. Even though they may sometimes verbally abuse him, he has learned to be suppliant and polite, and it shows in his actions towards them.
[edit] Techniques
Sasuke usually relies on his ninja arts or his ninja weapons, although he does have his own attacks but he can only use them within the Kuno Estate, all his techniques begin with Sarugakure School, House of Gadgets:.
- Year-End Lotto Jackpot Drawing of Terror: He lures his enemies into a spinning room that resembles a wheel of fortune that contains giant balls capable of crushing his enemies.
- Rapid-Fire Cup and Ball: Sasuke uses a ball-cup toy to hit his opponent rapidly in the behind which leaves a very harsh sting.
- Washing Machine of Agitation: Sasuke lures his enemies in to a giant washing machine like room that creates a powerfull whirlpool that raises to the top of the room and drowns his enemies.
[edit] References
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Saotome Family | ||||
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Ranma Saotome | Genma Saotome | Nodoka Saotome | ||||
Tendo Family | ||||
Soun Tendo | Kasumi Tendo | Nabiki Tendo | Akane Tendo | Mrs. Tendo | ||||
Chinese | ||||
Shampoo | Mousse | Cologne | Jusenkyo Guide | Pantyhose Taro | ||||
Kuno Family | ||||
Tatewaki Kuno | Kodachi Kuno | Principal Kuno | Sasuke Sarugakure | ||||
Notable Furinkan Residents | ||||
Ukyo Kuonji | Hikaru Gosunkugi | Dr. Tofu Ono | Hinako Ninomiya | Konatsu | ||||
Major Adversaries | ||||
Ryoga Hibiki | Happosai | Mariko Konjo | Herb | Ryu Kumon | Saffron | ||||
Recurring / Other Characters | ||||
Akari Unryu | Tsubasa Kurenai | Shinnosuke | Ranma ½ minor characters | ||||
Other Articles | ||||
Locations in Ranma ½ | Anything Goes Martial Arts | Chinese Amazons |