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Talk:Metroid: Zero Mission

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[edit] Zero Mission Developer

Wikipedia lists Intelligent Systems as being a developer. Wikipedia is wrong about yet another fact. An N-Sider member E-mailed Intelligent Systems about making Zero Mission and its status as a remake or prequel. They replied: "Dear Metroid Fan, Thank you very much for contacting INTELLIGENT SYSTEMS. First of all, INTELLIGENT SYSTEMS did not develop Metroid Zero Mission. Secondly, It is own by the Nintendo, therefore we can not answer any question directly from fans like you.

Best way is to keep try contacting Nintendo of America for your answer.

Thank you WebMaster" Dai Grepher 15:57, 4 August 2005 (UTC)

That would be because Nintendo R&D1 (the current division thereof made M:ZM) redirects to IS (formerly R&D1). Some well-meaning but misinformed person bypassed the redirect. Nifboy 16:59, 4 August 2005 (UTC)
I have since resolved the issue (IGN agrees) by creating a stub for R&D1 (above). Nifboy 17:16, 4 August 2005 (UTC)
IGN lists Zero Mission's developer as Nintendo R&D1[1][2], which merged into EAD earlier this year. Intelligent Systems was apparently a breakaway group that formed in 1986. So yes, the Zero Mission developer listed was wrong. The Intelligent Systems article also needs to be fixed to clarify that it was not formerly known as R&D1, since R&D1 co-existed with Intelligent Systems for 18 years. --Poiuyt Man talk 04:24, 5 August 2005 (UTC)

[edit] Music

"The original Metroid soundtrack was one of the first low-key game soundtracks aimed at building atmosphere without the intrusive loops of the likes of Super Mario Bros; the move to an orchestral and more continuous score is therefore an unexpected stylistic departure for the remake, and has not been universally accepted by fans."

I question the accuracy of this statement. What is meant by "the move to an orchestral and more continuous score"? Nearly every tune in the game is a recomposition of a song from either Metroid or Super Metroid. As far as I can remember, the only original music comes from three of the cutscenes: the opening "Emergency Order" music, the post-Mother Brain space battle, and the Chozo Suit room. --Poiuyt Man talk 13:28, 12 August 2005 (UTC)

Dai Grepher: Where is this statement from?Dai Grepher 18:21, 15 August 2005 (UTC)
It's from the Zero Mission article, and I am not sure what it's based on. I've never heard of any such criticisms of ZM's music. --Poiuyt Man talk 03:53, 16 August 2005 (UTC)
Dai Grepher: Then we should discard it.Dai Grepher 22:29, 17 August 2005 (UTC)

I get it. Its like instruments playing the classic Metroid songs. It isnt that hard to figure out. Imhungry

[edit] Zero Suit

I removed the speculation regarding the zero suit being the canonical under-armor gear for two reasons.

  1. It's speculation.
  2. They're ALL canonical. Her appearance seems to progress over time, since even Metroid 2 is set after all the Prime series games. —The preceding unsigned comment was added by Digital Watches (talkcontribs) .

[edit] Bosses

Why are items listed in the boss section? I assume it's because you get these as a reward for clearing the bosses, but there's no explanation for this whatsoever. If you hadn't played the game, then you'd have no idea why they're listed. Also, some of them are just wrong; the Screw Attack, for example, can be obtained way before Ridley. —The preceding unsigned comment was added by 212.242.249.136 (talk • contribs) .

Whoever made this cute little change did the same thing to the Metroid Fusion article. I have repaired both to the best of my ability. Sometimes I wish people would leave well enough alone. --QuasarTE 04:46, 24 August 2006 (UTC)

[edit] Box Image

I'm going to scan my box of ZM, which should be higher quality. Just a heads up. (Cipher Destiny 15:31, 3 September 2006 (UTC))

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