Healer (Dungeons & Dragons)
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Base classes from Player's Handbook |
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Barbarian |
Additional/Alternative base classes |
Archivist |
NPC Classes |
Adept |
Unearthed Arcana Generic Classes |
Expert |
Prestige classes |
Arcane Archer |
In the Dungeons & Dragons role-playing game, the healer is one of the optional character classes. The healer is the heart of an adventuring party, with their powers they can heal the wounded and bolster the spirits of those around them. The Warcraft campaign setting covers the game mechanics of healers.
[edit] Third Edition
While there are no specific ability score requirements, a healer character is still expected to have high scores in order to be effective. These abilities are:
- Wisdom: To power the healer's divine spells and will saving throws.
- Charisma: To use various skills of the healer (some social skills may compensate its weak fighting capabilities).
The healer class is available to all races, though most healers are still human. It is a very uncommon class among the savage humanoids (they tend to use more the cleric and the druid).
Healers aren't required to be of any alignment. The alingment of a healer determins which of the abilities "healing touch" or "evil touch" is received.
Healers are only proficient in the use of simple weapons and light armor, with no offensive spells the healer is a challenging character to use.
Healers are quite different from the Druids and the Clerics they don't have the supernatural abilities or the fighting skills of these two, instead they are experts in the arts of healing as the Wizards in the arts of magic.