Dragon Ball GT: Final Bout
From Wikipedia, the free encyclopedia
Dragon Ball GT: Final Bout | |
---|---|
Developer(s) | Bandai |
Publisher(s) | Bandai Atari |
Release date(s) | August 21, 1997 November 1997 October 4, 2002 (Reprint) 1997 2004 (Reprint) |
Genre(s) | Fighting |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Teen (T) |
Platform(s) | PS1 |
Dragon Ball GT: Final Bout (ドラゴンボール ファイナルバウト/ Dragon Ball Final Bout in Japan) is a fighting game for the Sony PlayStation. The game is similar to other fighters, but features 3D environments and characters from the Dragon Ball universe. Besides the typical cast, the game featured unlockable characters, usually being either Super Saiyan versions of existing characters, or alternate versions, such as Kid Goku whereas the standard set featured the Adult Goku.
The original North American edition was released in 1997, nearly 8 years before the premiere of Dragon Ball GT. Only 10,000 copies were produced, due to the series being unfamiliar with audiences. Up until a re-release of the game in 2004, Dragon Ball GT: Final Bout enjoyed some of the highest collectible premiums a PlayStation game has ever seen. Prices on Ebay ranged from $100- $250. It has been one of the PlayStation's best-selling games, with releases ranging from 1997 to 2002 and finally 2004. It debuted in Japan and Europe in 1997, despite Great Britain not seeing a release until 2002
Akin to many Dragon Ball licensed games, the critical response was less than stellar. Frequent criticisms include sluggish control and an overcharge of playable Goku versions.
While Final Bout reaped a long sleet of sales, it was assumed that Bandai was no longer developing games based on the Dragon Ball franchise, and some rare in-production screenshots revealed that the game may have looked sleeker than the final product.
The North American version did not feature the voice actors then working on Dragon Ball Z, opting to go for uncredited voice actors instead, while the European version had the original Japanese voice actors.
While the graphics seem blocky and out of date by today's standards, the music is still held in high regard. The music mostly contains rearranged versions of music used in Bandai's Super Famicom DragonBall games with the exception of a few new songs like Super Saiyan Goku 4's theme "Hero of Heroes".
Also, the game featured one of the first FMV introductions in the DragonBall game series. The video, consisting of entirely new animation shows the various playable characters fight each other, albeit in a non-canonical way. The video is set up to "The Biggest Fight", a song specifically composed for this game and sung by regular DragonBall vocalist Hironobu Kageyama. This would be his last contribution to the music of Dragon Ball Z until 2003 when Kageyama would perform a new song set to another FMV introduction for the game Dragon Ball Z: Budokai 2 and again for Dragon Ball Z: Budokai 3.
The standard playable characters in this game are:
- Son Goku (DragonBall GT version, as an adult with blue clothing)
- Pan
- Son Goku (DragonBall GT version, as a child)
- Trunks (DragonBall GT version)
- Super Saiyan Vegeta (DragonBall Z version, wearing his blue Buu saga outfit)
- Son Gohan (DragonBall Z version, in his adult (Mystic) version as seen in the Buu saga)
- Cell
- Freeza (becomes 100% power while charging)
- Buu (Becomes Buff Buu while charging)
- Piccolo
After playing through the single player mode, the following characters can be unlocked:
- Super Saiyan Son Goku (DragonBall Z version, with orange clothing)
- Super Saiyan Son Goku (DragonBall GT version, as an adult with blue clothing)
- Super Saiyan Son Goku (Dragonball GT version, as a child)
- Super Saiyan 4 Son Goku (As the second boss on hard setting)
- Super Saiyan Trunks (DragonBall GT version)
- Super Saiyan Trunks (DragonBall Z (future) version)
- Super Saiyan Vegitto
However, the unlocked characters won't be saved to the system data on the memory card. Most players therefore choose to obtain the characters by using a button activated cheat code at the main menu.
The final boss in the story mode is the Golden Oozaru form of Bebi Vegeta as seen in DragonBall GT. This marks the first appearance of this character in a DragonBall videogame. However, this character can't be unlocked as a playable character.
[edit] See also
[edit] Trivia
- However,with a gameshark you can play as Oozaru Bebi Vegeta, but he takes up the whole screen., and if you have regular settings, he will take damage, but if you change it, he will not take as much damage.