Enter the Matrix

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Enter the Matrix
PlayStation 2 cover
Developer(s) Shiny Entertainment
Publisher(s) Atari/Warner Brothers Interactive
Designer(s) David Perry
Release date(s) May 15, 2003
 and  video game genres">Genre(s) Action
Mode(s) Single player
Rating(s) ESRB: Teen (T)
 and  Literature Classification (Australia)">OFLC: M
Platform(s) PlayStation 2, GameCube, Xbox, Windows
Media 2 Nintendo GameCube Game Discs, 1 DVD, 4 CD-ROMs

Enter the Matrix is  the first  and  video games">video game based on the Matrix series. it  was developed by Shiny Entertainment and  published by Atari and  WB Interactive for the PlayStation 2, Xbox, and  GameCube game systems, and  for the PC. it  reportedly cost over $30 million to create, one of the most expensive games ever developed. it  sold one million copies in its first eighteen days of release, 2.5 million over the first six weeks, and  eventually 5 million copies[1]. Enter The Matrix was simultaneously produced with The Matrix Reloaded and  The Matrix Revolutions.

Contents

[edit] Overview

First released on 15 May 2003, the same day as The Matrix Reloaded's North American release, Enter the Matrix gives players control of two of the minor characters in that film, Ghost and  Niobe, members of the same group of rebels as Morpheus, Trinity, and  Neo. Niobe is  the Captain of the Logos, the fastest ship in the rebel fleet. Ghost is  the ship's first mate and  weapons guru, and  is a deep-thinking, philosophical assassin. The game takes place at roughly the same time as the events in The Matrix Reloaded; a character may walk out of a scene in the film, only to walk into a scene in the game. Like the films, the game features martial arts, firefights, driving, and  bullet-time. it  also includes a "hacking system" that simulates the ability to hack into the Matrix by way of a simplified mimicry of DOS, exploring and  unlocking secrets, weapons, maps, and  skills.

[edit] Connections to the films

Enter the Matrix was designed, like The Animatrix, to be an  integral part of the Matrix series. Many previous movies have  been adapted as games, but in this case, the game expands upon the story told in the films. Enter the Matrix includes two hours of live action 35mm film footage written and  directed specifically for the game by the Wachowski brothers (and later included as part of "The Ultimate Matrix Collection" on the "The Matrix Reloaded Revisited" DVD). The martial arts moves and  in-engine cutscenes of the game feature actions captured directly from the films' actors and  stunt doubles to recreate their unique fighting styles while suspended from wires while under the supervision of the series' fight scene choreographer Yuen Wo Ping.

The player learns that Neo is  not the only target of Persephone's predilection toward trading kisses for esoteric information; Niobe and  Ghost are  both put into positions where they must submit to her whims in order to gain critical information that she offers them in return for their favors. Significant also to the continuity of the Matrix universe is  the first appearance of actress Mary Alice in the role of the Oracle. (Gloria Foster, the original actress, died of complications related to diabetes during the editing of The Matrix Reloaded). The game includes a film sequence specifically explaining her change of appearance, as a result of an  attack on her by the Merovingian, a malevolent character introduced in The Matrix Reloaded, who also appears in the game. Another film sequence reveals that the Merovingian's attack was facilitated by a sacrificial trade with the compassionate program Rama-Kandra. Allowed to occur by the Oracle, the Merovingian acquired the deletion codes for the Oracle's external "shell," and  in exchange, he gave Rama-Kandra's daughter Sati her freedom and  safety in the Matrix, despite her lack of purpose in the machine world.

[edit] Characters

Aside from Ghost and  Niobe, there are  numerous secondary characters in Enter The Matrix.

Sparks — The operator. He gives players tips and  information throughout the game.

Agent Smith — A program who can absorb human bodies to make copies of himself. He chases the player through an  abandoned skyscraper, and  later, Chinatown.

Agent Jackson— an  agent who appears frequently during the game. He is  defeated multiple times by means of blowing up his helicopter, and  knocking him out of a plane.

Agent Johnson — Another agent with frequent appearances in the game. He was the leader of the upgraded Agent trio in the films.

Agent Thompson — The least-featured Agent in the game, who only appears in cinematics, and  the only opportunity to fight him occurs at the end of Niobe's missions at the power plant.

The Oracle

Seraph — A martial arts master who protects the Oracle; he fights Niobe or  Ghost once during the events of the game.

Morpheus — One of the members of the rebel group Niobe and  Ghost are  part of. He is  Niobe's ex-boyfriend, and  is captain of the Nebuchadnezzar.

Trinity — Another rebel, she is  a good friend of Ghost, referring to him as "dear brother".

Neo — One of the more  important rebels. He is  "the One."

Axel — A rebel you must rescue from Agent Jackson at the airport, in a plane, and  finally after a car chase.

The Keymaker — an  old man who guides players through certain portions of the game.

The Trainman — an  old man who carries multiple wristwatches on his arms. He controls the link between the Matrix and  the machine city, and  works for the Merovingian.

The Merovingian (A.K.A. "The Frenchman") — A man who has a chateau in the mountains. He has the Keymaker imprisoned. The Merovingian's henchmen are  early Matrix programs, and  are rumored to be "vampires" and  "werewolves."

Persephone — Wife of the Merovingian. Often betrays him out of catty spite.

Cain and  Abel — Two henchmen of the Merovingian. They are  encountered by the player in the chateau dungeon.

Vlad — He is  the black-clad, pale-skinned leader of the Merovingian's vampires. During the game, he captures Niobe, and  locks her in the chateau 's attic. Vlad decides not to take Niobe to the Merovingian, for reasons unknown. Niobe breaks free of her ropes and  fights Vlad, who is  in the next room. After a lengthy fight, Vlad knocks Niobe to the ground and  leaves, saying he has better things to do. Vlad and  Niobe later fight a second time in Persephone's bedroom. The only difference this time is  that Niobe wins, killing Vlad by stabbing him through the heart with a wooden stake.

Cujo — He is  the menacing leader of the Merovingian's werewolves. Aside from that, he guards the chateau 's dungeon. The player encounters Cujo in a pit in the dungeon. In the end, Cujo dies from impalement upon a wooden stake.

The Twins — Employees of the Merovingian, who are  encountered as the player leaves the chateau. The Twins chase the players down a long tunnel, before they are  finally evaded.

[edit] Cheats

Like many other games, Enter the Matrix has cheat codes; these codes are  the same for every console version. The cheat codes for Enter the Matrix can be activated, and  deactivated, in the Hacking portion of the game, using the "cheats.exe" subdirectory.

As is  the case with many games, cheat codes are  known to make the game unstable, but can be easily deactivated to fix problems caused by their use. In some cases, the programmers have  included anti-cheating mechanisms to prevent their use at certain parts of the game. The mechanism manifests itself as a bomb placed at the beginning of a level that will explode — and  kill — your character.

Also, a mode in which the player can use a sword to attack is  achieved through a process of hacking. You can also unlock concept art, and  have conversations with multiple characters in the hacking engine.

[edit] Reaction

Despite the heavy hype surrounding the Matrix movie franchise, the game was generally panned by critics. Metacritic, a movie and  game review site similar to film's Rotten Tomatoes, reported that the game had an  average mark of 64 out of 100. Two critics from Electronic Gaming Monthly gave it  "bad" scores; another later admitted that his "average" score for the game was too high. Mark MacDonald's comments were especially scathing:

"In more  than 20 years of playing games, I have  never seen a console game as obviously unfinished and  rushed to market as Enter the Matrix. ... This game is  a complete mess, and  that's the only thing complete about it." [2] (EGM, August. 2003)

GameSpot listed Enter the Matrix in several of their "Dubious Honors" lists at the end of 2003, including their five most disappointing titles of the year. [3] One common complaint was that players wanted to play as Neo rather than the films' secondary characters, an  issue Shiny Entertainment addressed with their later Matrix game Path of Neo.

Steven Poole, in his column in Edge, described Enter the Matrix as "Max Payne with celebrity scriptwriters," and  said that the films' fluid fight choreography could not be matched by the game's control system, and  that the game's centred view, while practical, was not as interesting as the "kinetic montage" of camera angles used in the movies' action scenes. He also expressed other concerns:

"The most worrying new precedent that Enter the Matrix sets, though, with its massively hyped synergy and  narrative overlap with Reloaded, is  that it  seems the film itself has been deliberately made to suffer, to donate some of its lifeblood so that its vampiric brood can feed on it. In Reloaded, Niobe and  her crew go to blow up the nuclear power plant, a feat of security bypassing which would presumably require something like a lobby scene squared. Instead, we see nothing until they are  already in the control room. Why? Because that's what you get to do in the game instead. The film's sense of rhythm and  victory over threat is  compromised just so we can bash buttons on our consoles at home. It's as though James Cameron had cut footage out of Aliens so that it  could be rendered in blocky 2D graphics in the 1987 Spectrum/C64 tie-in game released by Electric Dreams — which remains, actually, a superior film-to-game conversion."[1]

[edit] References

  1. ^ Poole, Steven. "Films and  videogames: not good bedfellows". Edge issue 125 (July 2003), pp. 24.

[edit] External links

The Matrix series
Films The Matrix  | The Matrix Reloaded  | The Matrix Revolutions
The Animatrix Final Flight of the Osiris | The Second Renaissance | Kid's Story | Program | World Record | Beyond | A Detective Story | Matriculated
Soundtracks The Matrix: Original Motion Picture Score | The Matrix: Music from the Motion Picture | The Matrix Reloaded: The Album
The Matrix Revolutions: Music From The Motion Picture | The Animatrix: The Album | Enter The Matrix: Original Soundtrack From The Videogame
Games Enter the Matrix | The Matrix Online | The Matrix: Path of Neo
Characters Neo | Trinity | Morpheus | Smith (Agent Smith) | Captain Mifune |Agents | Oracle | Architect | Niobe | Merovingian | Persephone | Seraph | Deus Ex Machina | Minor human characters |  and  machines in the Matrix series">Programs and  machines
Locations The Matrix | Mega City | Club Hel | Mobil Ave | Zero One (Machine City) | Zion | List of ships in the Matrix series
Cast and  crew Wachowski brothers | Keanu Reeves | Laurence Fishburne | Carrie-Anne Moss | Hugo Weaving | Jada Pinkett Smith | Owen Paterson | John Gaeta | Geof Darrow | Steve Skroce
Other topics Thematic motifs |Matrix digital rain | The Matrix character names | The Matrix Revisited | The Ultimate Matrix Collection
Related topics Bullet time | Cyberpunk | Digitalism | The Hero's Journey | Martial arts film | Messiahs in fiction | Virtual reality
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