Massively multiplayer online game

From Wikipedia, the free encyclopedia

World of Warcraft, a very well known  MMORPG
Enlarge
World of Warcraft, a very well known MMORPG

A Massively Multiplayer Online Game (MMOG or  MMO) is  a computer game which is  capable of supporting hundreds or  thousands of players simultaneously, and  is played on the Internet. Typically, this type of game is  played in a giant persistent world.

MMOs can enable players to compete with and  against each other on a grand scale, and  sometimes to interact meaningfully with people around the world. Most MMOs require players to invest large amounts of their time into the game. Many MMOs can be played for free on the internet such as: Runescape, Adventure Quest, Silkroad Online and  Renaissance Kingdoms.

Contents

[ and  history">edit] Overview and  history

The most popular type of MMOG, and  the sub-genre that did much to pioneer the category, is  the massively multiplayer online role-playing game (MMORPG). MMORPG's descend from university mainframe computer MUD and  adventure games such as Rogue on the PLATO System and  Dungeon on the PDP-10 that pre-date the commercial games industry.

The first graphical MMOG, and  a major milestone in the creation of the genre, was the multi-player flight combat simulation game Air Warrior by Kesmai on the GEnie online service, which first appeared in 1987.

Commercial MMORPGs gained early acceptance in the late 1980s and  early 1990s. The genre was pioneered by the GemStone series on GEnie, also created by Kesmai, and  Neverwinter Nights, the first such game to include graphics, which debuted on AOL in 1991.

As computer game developers applied MMO ideas to other  and  video game genres">computer and  video game genres, new acronyms started to develop, such as MMORTS. MMOG emerged as a generic term to cover this growing class of games. These games became so popular that a magazine, called Massive Online Gaming, released an  issue in October 2002 hoping to cover MMOG topics exclusively, but it  never released its second issue.

The debuts of Ultima Online, Underlight and  EverQuest in the late 1990's popularized the MMORPG genre. The growth in technology meant that where Neverwinter Nights in 1991 had been limited to 50 simultaneous players (a number that grew to 500 by 1995), by the year 2000 a multitude of MMORPG's were each serving thousands of simultaneous players.

Despite the genre's focus on multiplayer gaming, AI-controlled characters are  still common. NPCs and  mobs who give out quests or  serve as opponents are  typical mostly in MMORPGs. AI-controlled characters are  not as common in action-based MMOGs.

The popularity of MMOGs was mostly restricted to the computer game market until the sixth-generation consoles, with the launch of Phantasy Star Online on Dreamcast and  the emergence and  growth of online service Xbox Live. There have  been a number of console MMOGs, including EverQuest Online Adventures (PlayStation 2), and  the multiplatform Final Fantasy XI (PC, PS2 {except in Europe} and  now Xbox 360).

On PCs, the MMOG market has always been dominated by successful fantasy MMORPGs. In addition to Neverwinter Nights, Ultima Online and  EverQuest, major entrants have  included Asheron's Call, Ragnarok Online, Dark Age of Camelot, City of Heroes/Villains, Final Fantasy XI, and  Lineage/Lineage II.

Science fiction has also been a popular theme, featuring games such as Anarchy Online, Eve Online, Star Wars Galaxies and  The Matrix Online.

Several of the most recent successful MMORPG titles are  Everquest 2, Lineage 2, Toontown Online (which is  also the first aimed at families), RuneScape, World of Warcraft, Guild Wars, and  Dungeons & Dragons Online: Stormreach.

Some upcoming MMO titles that show promise are  Tabula Rasa, The Lord of the Rings Online and  Vanguard.

[edit] Blurred Boundaries

MMOs (or MOGS, MMORPGs etc), often blur real and  virtual worlds resulting in Virtual Economies interacting with Real World economies. This practice is  known as Real Money Trade and  is most seen in this genre of games. The two seem to come hand in hand with even the earliest MOGs such as Ultima Online having this blurred trade of real money for virtual things.

[edit] Comparing MMOGs to other computer games

There are  a number of factors shared by most MMOGs that make them different from other types of computer games. MMOGs create a persistent universe where the game continues playing regardless of whether or  not anyone else is. Since these games strongly or  exclusively emphasize multiplayer gameplay, few of them have  any significant single-player aspects or  client-side artificial intelligence. As a result, players cannot "finish" MMOGs in the typical sense of single-player games. Some MMOGs, such as Star Sonata, do have  an end condition that includes awarding a "winner" based on a player's standing in the game at the finale.

Most MMOGs also share other characteristics that make them different from other multiplayer online games. MMOGs host a large number of players in a single game world, and  all of those players can interact with each other at any given time. Popular MMOGs might have  thousands of players online at any given time, usually on a company owned server. Non-MMOGs, such as Battlefield 1942 or  Half-Life usually have  less than 50 players online (per server) and  are usually played on private servers. Also, MMOGs usually do not have  any significant mods since the game must work on company servers. There is  some debate if a high head-count is  the requirement to be a MMOG. Some say that it  is the size of the game world and  its capability to support a large number of players that should matter. For example, despite technology and  content constraints, most MMOGs can fit up to a few thousand players on a single game server at a time.

To support all those players, MMOG's need large-scale game worlds, and  servers to connect players to those worlds. Sometimes a game features a universe which is  copied onto different servers, separating players, and  this is  called a "sharded" universe. Other games will feature a single universe which is  divided among servers, and  requires players to switch. Still others will only use one part of the universe at any time. For example, Tribes comes with a number of large maps, which are  played in rotation (one at a time). In contrast, the similar title PlanetSide uses the second model, and  allows all map-like areas of the game to be reached via flying, driving, or  teleporting.

MMORPGs usually have  sharded universes, as they provide the most flexible solution to the server load problem, but not always. For example, the space sim Eve Online uses only one server for up to 30,000 simultaneous players.

There are  also a few more  common differences between MMOGs and  other online games. Most MMOGs charge the player a monthly or  bimonthly fee to have  access to the game's servers, and  therefore to online play. Also, the game state in an  MMOG rarely ever resets. This means that a level gained by a player today will still be there tomorrow when the player logs back on. MMOG's often feature ingame support for clans and  guilds. The members of a clan or  a guild may participate in activities with one another, or  show some symbols of membership to the clan or  guild.

However, the boundaries between multiplayer online games and  MMOG's are  not always as clear or  obvious. Neverwinter Nights (2002) and  Diablo II are  usually called online role-playing games, (RPGs) but are  also sometimes called MMORPGs (a type of MMOG). Guild Wars has been called an  MMORPG, but most of its gameplay involves small groups of players in private areas. The game's developer prefers the term "competitive online role-playing game".

[edit] Types of MMOGs

Shattered Galaxy has been one of the few MMORTS games.
Enlarge
Shattered Galaxy has been one of the few MMORTS games.

There are  several types of massively multiplayer online games.

[edit] MMORPG

Main article: MMORPG

Massively multiplayer online role-playing games, known as MMORPGs, are  perhaps the most famous type of MMOG. See list of MMORPGs for a list of notable MMORPGs.

[edit] BBMMORPG

Browser Based Massive Multiplayer Online Role-Playing Games are  MMORPGs played through an  internet browser, saving the developer the hassle of creating a client for its game, and  the players the hassle of downloading one. They usually use browser plugins and  extensions, along with server-side scripts such as PHP or  Perl and  are typically driven by database systems such as MySQL or  PostgreSQL. Typical BBMMORPGs have  2D graphics or  are text-based. The most popular BBMMORPG is  the Java-based RuneScape.[citation needed]

[edit] MMOFPS

Several MMO first-person shooters have  been made. These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points. The first MMOFPS was probably 10SIX, released in 2000. World War II Online, released in 2001, is  often quoted with the same honor, because it  more closely fits the traditional FPS mold, and  was more  widely published. Another popular MMOFPS game is  Sony Online Entertainment's PlanetSide. For building one's own MMOFPS, there are  now free MMOG game engines.

[edit] MMORTS

A number of developers have  attempted to bring real-time strategy games into the MMOG fray. Some notable MMORTS games include Mankind, Shattered Galaxy and  Drugrunners.net. Another interesting take on this is  Time of Defiance.

[edit] MMOTG

Massively multiplayer online tycoon game. Online versions of tycoons games. Mainly all browser based however there are  two client based games, Starpeace and  Industry Player

[edit] MMOSG

Before the RTS games appeared, strategic games, like Empire, were turn-based and  offered PBeM modes to compete with others. Nowadays turns can be processed on central (web)servers, allowing massive amounts of players. Unification Wars is  a good example which relies heavily on diplomacy and  player interaction. Instead of quickly mouse-clicking units into action RTS style, players carefully plan their moves.

[edit] MMCAP

Massively Multiplayer Collaborative Art Projects are  typically browser based. Recent MMCAPs do not require any browser plugins or  extensions. In contrast to traditional MMOGs, MMCAPs place an  emphasis on creative collaboration. an  example for an  MMCAP is  the TheBroth, an  Ajax-based real-time mosaic application.

[edit] Real-world simulations

Some MMOGs have  been designed to accurately simulate certain aspects of the real world. The MMOG genre of air traffic simulation is  one example, with networks such as VATSIM and  IVAO striving to provide rigorously authentic flight-simulation environments to players in both pilot and  air traffic controller roles. In this category of MMOGs, the objective is  to create duplicates of the real world for people who cannot or  do not wish to undertake those experiences in real life. For example, flight simulation via a MMOG requires far less  expenditure of time and  money, is  completely risk-free, and  is far less  restrictive (fewer regulations to adhere to, no medical exams to pass, and  so on).

[edit] Others

Most other MMOGs are  apparently simulation games, such as Motor City Online, The Sims Online (though this is  often called an  MMORPG), Ace of Angels, and  Jumpgate.

There are  also games like Second Life, Furcadia and  There that derive from the tradition of MUSHes, emphasizing socializing and  sometimes world-building. These are  sometimes collectively known as Massively Multiplayer Online Social Games, or  MMOSGs.

In April 2004, the United States Army announced that it  is developing a massively multiplayer training simulation called AWE (asymmetric warfare environment) that was expected to begin operation among soldiers by June. The purpose of AWE is  to train soldiers for urban warfare and  there are  no plans for a public commercial release. Forterra Systems Inc. is  developing it  for the Army based on the There engine. [1]

Alternate reality games (ARGs) can be massively multiplayer, allowing thousands of players worldwide to co-operate in puzzle trails and  mystery solving. ARGs take place in a unique mixture of online and  real-world play that usually does not involve a persistent world, and  are not necessarily multiplayer, making them different from MMOGs.

Considered by some to be a MMORPG, Castle Infinity was the first MMOG developed for children. Its gameplay, however, is  somewhere between puzzle and  adventure, making it  more like a massively multiplayer platformer than a MMORPG.

'Quick Fix' MMOGs, such as Racing Frogs are  MMOGs that can be played with only a small amount of time every day.

A single well known Massively Multiplayer Collectable Card Game exists, Magic: The Gathering Online sometime abbreviated MTGO or  MODO. Other MMOCCGs might exist (Neopets has some CCG elements) but are  not as well known.

[edit] List of MMOGs

List of MMOGs

[ and  references">edit] External links and  references

  • MMOGCHART.COM - Bruce Sterling Woodcock's tracking of MMOG subscription data.
  • Terranova - Widely respected MMOG blog

STATIC WIKIPEDIA JUNE 2008 on wikipedia2006.classicistranieri.com

aa - ab - af - ak - als - am - an - ang - ar - arc - as - ast - av - ay - az - ba - bar - bat_smg - bcl - be - be_x_old - bg - bh - bi - bm - bn - bo - bpy - br - bs - bug - bxr - ca - cbk_zam - cdo - ce - ceb - ch - cho - chr - chy - co - cr - crh - cs - csb - cu - cv - cy - da - de - diq - dsb - dv - dz - ee - el - eml - en - eo - es - et - eu - ext - fa - ff - fi - fiu_vro - fj - fo - fr - frp - fur - fy - ga - gan - gd - gl - glk - gn - got - gu - gv - ha - hak - haw - he - hi - hif - ho - hr - hsb - ht - hu - hy - hz - ia - id - ie - ig - ii - ik - ilo - io - is - it - iu - ja - jbo - jv - ka - kaa - kab - kg - ki - kj - kk - kl - km - kn - ko - kr - ks - ksh - ku - kv - kw - ky - la - lad - lb - lbe - lg - li - lij - lmo - ln - lo - lt - lv - map_bms - mdf - mg - mh - mi - mk - ml - mn - mo - mr - mt - mus - my - myv - mzn - na - nah - nap - nds - nds_nl - ne - new - ng - nl - nn - no - nov - nrm - nv - ny - oc - om - or - os - pa - pag - pam - pap - pdc - pi - pih - pl - pms - ps - pt - qu - quality - rm - rmy - rn - ro - roa_rup - roa_tara - ru - rw - sa - sah - sc - scn - sco - sd - se - sg - sh - si - simple - sk - sl - sm - sn - so - sr - srn - ss - st - stq - su - sv - sw - szl - ta - te - tet - tg - th - ti - tk - tl - tlh - tn - to - tpi - tr - ts - tt - tum - tw - ty - udm - ug - uk - ur - uz - ve - vec - vi - vls - vo - wa - war - wo - wuu - xal - xh - yi - yo - za - zea - zh - zh_classical - zh_min_nan - zh_yue - zu

STATIC WIKIPEDIA MARCH 2008 on wikipeda2006classicistranieri.com
aa, ab, af, ak, als, am, an, ang, ar, arc, as, ast, av, ay, az, ba, bar, bat_smg, be, bg, bh, bi, bm, bn, bo, bpy, br, bs, bug, bxr, ca, cbk_zam, cdo, ce, ceb, ch, cho, chr, chy, closed_zh_tw, co, cr, cs, csb, cu, cv, cy, da, de, diq, dv, dz, ee, el, eml, en, eo, es, et, eu, fa, ff, fi, fiu_vro, fj, fo, fr, frp, fur, fy, ga, gd, gl, glk, gn, got, gu, gv, ha, haw, he, hi, ho, hr, hsb, ht, hu, hy, hz, ia, id, ie, ig, ii, ik, ilo, io, is, it, iu, ja, jbo, jv, ka, kg, ki, kj, kk, kl, km, kn, ko, kr, ks, ksh, ku, kv, kw, ky, la, lad, lb, lbe, lg, li, lij, lmo, ln, lo, lt, lv, map_bms, mg, mh, mi, mk, ml, mn, mo, mr, ms, mt, mus, my, mzn, na, nah, nap, nds, nds_nl, ne, new, ng, nl, nn, no, nov, nrm, nv, ny, oc, om, or, os, pa, pag, pam, pap, pdc, pi, pih, pl, pms, ps, pt, qu, rm, rmy, rn, ro, roa_rup, roa_tara, ru, ru_sib, rw, sa, sc, scn, sco, sd, se, searchcom, sg, sh, si, simple, sk, sl, sm, sn, so, sq, sr, ss, st, su, sv, sw, ta, te, test, tet, tg, th, ti, tk, tl, tlh, tn, to, tokipona, tpi, tr, ts, tt, tum, tw, ty, udm, ug, uk, ur, uz, ve, vec, vi, vls, vo, wa, war, wo, wuu, xal, xh, yi, yo, za, zea, zh, zh_classical, zh_min_nan, zh_yue, zu.

STATIC WIKIPEDIA APRIL 2007 on wikipeda2006classicistranieri.com
aa, ab, af, ak, als, am, an, ang, ar, arc, as, ast, av, ay, az, ba, bar, bat_smg, be, bg, bh, bi, bm, bn, bo, bpy, br, bs, bug, bxr, ca, cbk_zam, cdo, ce, ceb, ch, cho, chr, chy, closed_zh_tw, co, cr, cs, csb, cu, cv, cy, da, de, diq, dv, dz, ee, el, eml, en, eo, es, et, eu, fa, ff, fi, fiu_vro, fj, fo, fr, frp, fur, fy, ga, gd, gl, glk, gn, got, gu, gv, ha, haw, he, hi, ho, hr, hsb, ht, hu, hy, hz, ia, id, ie, ig, ii, ik, ilo, io, is, it, iu, ja, jbo, jv, ka, kg, ki, kj, kk, kl, km, kn, ko, kr, ks, ksh, ku, kv, kw, ky, la, lad, lb, lbe, lg, li, lij, lmo, ln, lo, lt, lv, map_bms, mg, mh, mi, mk, ml, mn, mo, mr, ms, mt, mus, my, mzn, na, nah, nap, nds, nds_nl, ne, new, ng, nl, nn, no, nov, nrm, nv, ny, oc, om, or, os, pa, pag, pam, pap, pdc, pi, pih, pl, pms, ps, pt, qu, rm, rmy, rn, ro, roa_rup, roa_tara, ru, ru_sib, rw, sa, sc, scn, sco, sd, se, searchcom, sg, sh, si, simple, sk, sl, sm, sn, so, sq, sr, ss, st, su, sv, sw, ta, te, test, tet, tg, th, ti, tk, tl, tlh, tn, to, tokipona, tpi, tr, ts, tt, tum, tw, ty, udm, ug, uk, ur, uz, ve, vec, vi, vls, vo, wa, war, wo, wuu, xal, xh, yi, yo, za, zea, zh, zh_classical, zh_min_nan, zh_yue, zu.

STATIC WIKIPEDIA DECEMBER 2006 on wikipeda2006classicistranieri.com
aa, ab, af, ak, als, am, an, ang, ar, arc, as, ast, av, ay, az, ba, bar, bat_smg, be, bg, bh, bi, bm, bn, bo, bpy, br, bs, bug, bxr, ca, cbk_zam, cdo, ce, ceb, ch, cho, chr, chy, closed_zh_tw, co, cr, cs, csb, cu, cv, cy, da, de, diq, dv, dz, ee, el, eml, en, eo, es, et, eu, fa, ff, fi, fiu_vro, fj, fo, fr, frp, fur, fy, ga, gd, gl, glk, gn, got, gu, gv, ha, haw, he, hi, ho, hr, hsb, ht, hu, hy, hz, ia, id, ie, ig, ii, ik, ilo, io, is, it, iu, ja, jbo, jv, ka, kg, ki, kj, kk, kl, km, kn, ko, kr, ks, ksh, ku, kv, kw, ky, la, lad, lb, lbe, lg, li, lij, lmo, ln, lo, lt, lv, map_bms, mg, mh, mi, mk, ml, mn, mo, mr, ms, mt, mus, my, mzn, na, nah, nap, nds, nds_nl, ne, new, ng, nl, nn, no, nov, nrm, nv, ny, oc, om, or, os, pa, pag, pam, pap, pdc, pi, pih, pl, pms, ps, pt, qu, rm, rmy, rn, ro, roa_rup, roa_tara, ru, ru_sib, rw, sa, sc, scn, sco, sd, se, searchcom, sg, sh, si, simple, sk, sl, sm, sn, so, sq, sr, ss, st, su, sv, sw, ta, te, test, tet, tg, th, ti, tk, tl, tlh, tn, to, tokipona, tpi, tr, ts, tt, tum, tw, ty, udm, ug, uk, ur, uz, ve, vec, vi, vls, vo, wa, war, wo, wuu, xal, xh, yi, yo, za, zea, zh, zh_classical, zh_min_nan, zh_yue, zu.

STATIC WIKIPEDIA NOVEMBER 2006 on wikipeda2006classicistranieri.com
aa, ab, af, ak, als, am, an, ang, ar, arc, as, ast, av, ay, az, ba, bar, bat_smg, be, bg, bh, bi, bm, bn, bo, bpy, br, bs, bug, bxr, ca, cbk_zam, cdo, ce, ceb, ch, cho, chr, chy, closed_zh_tw, co, cr, cs, csb, cu, cv, cy, da, de, diq, dv, dz, ee, el, eml, en, eo, es, et, eu, fa, ff, fi, fiu_vro, fj, fo, fr, frp, fur, fy, ga, gd, gl, glk, gn, got, gu, gv, ha, haw, he, hi, ho, hr, hsb, ht, hu, hy, hz, ia, id, ie, ig, ii, ik, ilo, io, is, it, iu, ja, jbo, jv, ka, kg, ki, kj, kk, kl, km, kn, ko, kr, ks, ksh, ku, kv, kw, ky, la, lad, lb, lbe, lg, li, lij, lmo, ln, lo, lt, lv, map_bms, mg, mh, mi, mk, ml, mn, mo, mr, ms, mt, mus, my, mzn, na, nah, nap, nds, nds_nl, ne, new, ng, nl, nn, no, nov, nrm, nv, ny, oc, om, or, os, pa, pag, pam, pap, pdc, pi, pih, pl, pms, ps, pt, qu, rm, rmy, rn, ro, roa_rup, roa_tara, ru, ru_sib, rw, sa, sc, scn, sco, sd, se, searchcom, sg, sh, si, simple, sk, sl, sm, sn, so, sq, sr, ss, st, su, sv, sw, ta, te, test, tet, tg, th, ti, tk, tl, tlh, tn, to, tokipona, tpi, tr, ts, tt, tum, tw, ty, udm, ug, uk, ur, uz, ve, vec, vi, vls, vo, wa, war, wo, wuu, xal, xh, yi, yo, za, zea, zh, zh_classical, zh_min_nan, zh_yue, zu.