Computer-generated imagery

From Wikipedia, the free encyclopedia

Computer-generated imagery (CGI) is  the application of the field of computer graphics (or more  specifically, 3D computer graphics) to special effects. CGI is  used in films, television programs and  commercials, and  in printed media. Video games most often use real-time computer graphics (rarely referred to as CGI), but may also include pre-rendered "cut scenes" and  intro movies that would be typical CGI applications. These are  referred to as FMV.

CGI is  used for visual effects because the quality is  often higher and  effects are  more controllable than other more  physically based processes, such as constructing miniatures for effects shots or  hiring extras for crowd scenes, and  because it  allows the creation of images that would not be feasible using any other technology. it  can also allow a single artist to produce content without the use of actors, expensive set pieces, or  props.

Recent accessibility of CGI software and  increased computer speeds has allowed individual artists and  small companies to produce professional grade films, games, and  fine art from their home computers. This has brought about an  Internet subculture with its own set of global celebrities, clichés, and  technical vocabulary.

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[edit] History

The pseudopod in The Abyss marked CGI's acceptance in the visual effects industry.
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The pseudopod in The Abyss marked CGI's acceptance in the visual effects industry.

2D CGI was first used in movies in 1973's Westworld, though the first use of 3D imagery was in its sequel, Futureworld (1976), which featured a computer-generated hand and  face created by then University of Utah graduate students Edwin Catmull and  Fred Parke. The second movie to use this technology was Star Wars (1977) for the scenes with the Death Star plans. The first two films to make heavy investments in CGI, Tron (1982) and  The Last Starfighter (1984), were commercial failures, causing most directors to relegate CGI to images that were supposed to look like they were created by a computer. The first real CGI character was created by Pixar for the film Young Sherlock Holmes in 1985 (not counting the simple polyhedron character Bit in Tron). it  took the form of a knight composed of elements from a stained glass window. Photorealistic CGI did not win over the motion picture industry until 1989, when The Abyss won the Academy Award for Visual Effects.  and  Magic">Industrial Light and  Magic (ILM) produced photorealistic CGI visual effects, most notably a seawater creature dubbed the pseudopod, featuring in one scene of the film. CGI then took a central role in Terminator 2: Judgment Day (1991), when the T-1000 Terminator villain wowed audiences with liquid metal and  morphing effects fully integrated into action sequences throughout the film. Terminator 2 also won ILM an  Oscar for its effects.

It was the 1993 film Jurassic Park, however, where the dinosaurs appeared so life-like and  the movie integrated CGI and  live-action so flawlessly, that revolutionized the movie industry. it  marked Hollywood’s transition from stop-motion animation and  conventional optical effects to digital techniques.

The following year, CGI was used to create the special effects for Forrest Gump. The most noteworthy effects shots were the digital removal of actor Gary Sinise's legs. Other effects included a napalm strike, fast-moving Ping-Pong balls and  the feather in the title sequence.


3D computer animation combines 3D modeling with programmed movement. Models are  constructed out of geometrical vertices, faces, and  edges in a true 3D coordinate system. Objects are  sculpted much like real clay or  plaster, working from general forms to specific details with various sculpting tools. A bone/joint system is  set up to deform the 3d mesh ie. to make a humanoid model walk. In a process called rigging, the virtual marionette is  given various controllers and  handles for an  animator to manipulate. The character "Woody" in Pixar's movie Toy Story, for example, uses 700 specialized animation controllers. In the 2004 film The Day After Tomorrow, designers had to completely create forces of extreme weather with only the help of video references and  accurate meteorological fact.

For the 2005 remake of King Kong, actor Andy Serkis was used to help designers pinpoint the gorilla's prime location in the shots and  used his expressions to model "human" characteristics onto the creature.

[edit] Digital Grading

One of the less  obvious CGI effects in movies is  digital grading. This is  a computer process in which sections of the original image are  color corrected using special processing software. A detail that was too dark in the original shot can be lit and  enhanced in this post-production process. For example, in Star Trek: First Contact, digital grading was used to turn Picard's face blue as his Borg assimilation is  shown, and  in The Lord of the Rings digital grading was used to drain the color from Sean Bean's face as his character died.


[edit] References

[edit] External links

STATIC WIKIPEDIA JUNE 2008 on wikipedia2006.classicistranieri.com

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