Missiles are
often used in warfare as a means of delivering destructive force (usually in the form of an explosive warhead) upon a target. Aside from explosives, other possible types of destructive missile payloads are
various forms of chemical or biological agents, nuclear warheads, or
simple kinetic energy (where the missile destroys the target by the force of striking it
at high speed). Sometimes missiles are
used to deliver payloads designed to break infrastructure without the harming of people. For example, in the Persian Gulf War cruise missiles were used to deliver reels of carbon filament to electricity stations and
switches, effectively disabling them by forming short circuits.
Missiles which spend most of their trajectory in unpowered flight, and
which don't use aerodynamics to alter their course, are
known as ballistic missiles (because their motion is
largely governed by the laws of ballistics). These are
in contrast to cruise missiles, which spend most of their trajectory in powered flight.
A tracking system locates the missile's target. This can be either a human gunner aiming a sight on the target (remotely from the missile) or
an automatic tracker. Automatic trackers use radiation emanating from the target or
emitted from the launch platform and
reflecting back to it
from the target. Passive automatic trackers use the target's inherent radiation, usually heat or
light, but missiles designed to attack and
Control (Military)">Command & Control posts, aircraft or
guided missiles may look for radio waves. Active automatic trackers rely on the target being illuminated by radiation. The target can be "painted" with light (sometimes infrared and/or laser) or
radio waves (radar) which can be detected by the missile. The radiation for the painting can originate in the missile itself or
may come from a remote station (for example, a hilltop gunner can illuminate a target with a laser device and
this can be used to direct an
air launched guided missile).
A guidance system takes data from the missile's tracking system and
flight system and
computes a flight path for the missile designed to intercept the target. it
produces commands for the flight system.
The flight system causes the missile to maneuver. There are
two main systems: vectored thrust (for missiles that are
powered throughout the guidance phase of their flight) and
aerodynamic maneuvering (wings, fins, canards, etc).
There are
some similarities between guided missiles and guided bombs. A guided bomb, dropped from an
aircraft, is
unpowered and
uses aerodynamic fins for forward horizontal maneuvering while falling vertically.