Web - Amazon

We provide Linux to the World


We support WINRAR [What is this] - [Download .exe file(s) for Windows]

CLASSICISTRANIERI HOME PAGE - YOUTUBE CHANNEL
SITEMAP
Audiobooks by Valerio Di Stefano: Single Download - Complete Download [TAR] [WIM] [ZIP] [RAR] - Alphabetical Download  [TAR] [WIM] [ZIP] [RAR] - Download Instructions

Make a donation: IBAN: IT36M0708677020000000008016 - BIC/SWIFT:  ICRAITRRU60 - VALERIO DI STEFANO or
Privacy Policy Cookie Policy Terms and Conditions
Iterative deepening depth-first search - Wikipedia, the free encyclopedia

Iterative deepening depth-first search

From Wikipedia, the free encyclopedia

Graph search algorithms
Search

Iterative deepening depth-first search or IDDFS is a state space search strategy in which a depth-limited search is run repeatedly, increasing the depth limit with each iteration until it reaches d, the depth of the shallowest goal state. On each iteration, the IDDFS visits the nodes in the search tree in the same order as depth-first search, but the cumulative order in which nodes are first visited, assuming no pruning, is effectively breadth-first.

Iterative deepening depth-first search combines depth-first search's space-efficiency and both breadth-first search's completeness (when the branching factor is finite) and optimality (when the path cost is a non-decreasing function of the depth of the node).

The space complexity of IDDFS is O(bd), where b is the branching factor. Since iterative deepening visits states multiple times it may seem wasteful, but it turns out to be not so costly, since in a tree most of the nodes are in the bottom level, so it does not matter much if the upper levels are visited multiple times.

The main advantage of this algorithm in game tree searching is that the earlier searches tend to improve the commonly used heuristics, such as the killer heuristic and alpha-beta pruning, so that a more accurate estimate of the score of various nodes at the final depth search can occur, and the search completes more quickly since it is done in a better order (it can be shown that alpha-beta pruning works much better if the moves are generated with the moves likely to be the best moves evaluated first).

In fact the time complexity of IDDFS works out to be the same as Depth-first search — O(bd).

Similar to iterative deepening is a search strategy called iterative lengthening search that works with increasing path-cost limits instead of depth-limits. It turns out however, that iterative lengthening incurs substantial overhead that make it less useful than iterative deepening as a search strategy.

In other languages
Our "Network":

Project Gutenberg
https://gutenberg.classicistranieri.com

Encyclopaedia Britannica 1911
https://encyclopaediabritannica.classicistranieri.com

Librivox Audiobooks
https://librivox.classicistranieri.com

Linux Distributions
https://old.classicistranieri.com

Magnatune (MP3 Music)
https://magnatune.classicistranieri.com

Static Wikipedia (June 2008)
https://wikipedia.classicistranieri.com

Static Wikipedia (March 2008)
https://wikipedia2007.classicistranieri.com/mar2008/

Static Wikipedia (2007)
https://wikipedia2007.classicistranieri.com

Static Wikipedia (2006)
https://wikipedia2006.classicistranieri.com

Liber Liber
https://liberliber.classicistranieri.com

ZIM Files for Kiwix
https://zim.classicistranieri.com


Other Websites:

Bach - Goldberg Variations
https://www.goldbergvariations.org

Lazarillo de Tormes
https://www.lazarillodetormes.org

Madame Bovary
https://www.madamebovary.org

Il Fu Mattia Pascal
https://www.mattiapascal.it

The Voice in the Desert
https://www.thevoiceinthedesert.org

Confessione d'un amore fascista
https://www.amorefascista.it

Malinverno
https://www.malinverno.org

Debito formativo
https://www.debitoformativo.it

Adina Spire
https://www.adinaspire.com