Web - Amazon

We provide Linux to the World


We support WINRAR [What is this] - [Download .exe file(s) for Windows]

CLASSICISTRANIERI HOME PAGE - YOUTUBE CHANNEL
SITEMAP
Audiobooks by Valerio Di Stefano: Single Download - Complete Download [TAR] [WIM] [ZIP] [RAR] - Alphabetical Download  [TAR] [WIM] [ZIP] [RAR] - Download Instructions

Make a donation: IBAN: IT36M0708677020000000008016 - BIC/SWIFT:  ICRAITRRU60 - VALERIO DI STEFANO or
Privacy Policy Cookie Policy Terms and Conditions
Dragon Quest VI - Wikipedia, the free encyclopedia

Dragon Quest VI

From Wikipedia, the free encyclopedia

Dragon Quest VI
Cover art
Cover of the Super Famicon box, depicting the main characters (front: Hero, left: Hassan, right: Mireyu).
Developer(s) Heartbeat
Publisher(s) Enix
Release date(s) JPN December 9, 1995
Genre(s) RPG
Mode(s) Single player
Platform(s) Nintendo Super Family Computer
Media Cartridge, (SFAM)

Dragon Quest VI Maboroshi no Daichi (ドラゴンクエストVI 幻の大地 Doragon Kuesuto Shikkusu Maboroshi no Daichi?, lit. "Dragon Quest VI: Great Land of Illusion"), the last Dragon Quest game on the Super Famicom, was released on the 9th of Decemeber, 1995 in Japan. It was not released in North America. The game was developed by Heartbeat, whereas the previous Dragon Quest games were developed by Chunsoft.

Contents

[edit] Gameplay

Dragon Quest VI is a traditional, turn-based RPG which features random encounter style battles and a class / job system that the hero and his fellow party members can learn to gain new skills and spells. As in most RPGs, the hero gathers a party throughout his adventure and travels from town to town. Other new features were added, such as the monsters now being animated when they attack you. The Slime Arena and Best Dresser Contest were the new mini-games introduced. The human warriors can learn "techs" similar to their monster party members. There are bonus features like an extra dungeon at the end of the game (similar to most Dragon Quest games) and an extra character. Finally, Dragon Quest VI does not have a day and night phase.

[edit] Plot and setting

[edit] Story

Screenshot from the translated version.
Enlarge
Screenshot from the translated version.

Awaking near a camp fire, your companion Mireyu asks if you slept well. She's worrying because Hassan has left a while ago to check for Mudo's castle. Suddenly Hassan appears and tells you the castle is indeed down the cliff. You all get to the cliff. Then Mireyu starts playing on an ocarina and a dragon appears which the three of you mount. It flies you to Mudo's castle while a fierce storm is raging.

Eventually, it turns out that Mudo was merely a pawn in the plan of a much greater evil: The demon emperor, Deathtamoor. The party also learns that there is a dream world and a real world and they must travel across both to advance in the adventure. Along the way, they get the opportunity to change classes at Dhama Shrine, travel the sea in a boat and a floating island, and even ride on a flying bed (much different than the normal flying bird of Dragon Quest games).

[edit] Characters

  1. Eiyu (The Hero): He is the main character of the game from the town of Lifecod. It turns out in the "real" world, he is the prince of Reidock.
  2. Hassan: Hassan is the natural fighter of the party and the son of carpenters. At first, he appears to be a childhood friend of the Hero, but it turns out he is from San Marino, where his parents recognize him. At first, he does not believe them, but after visiting Mudo, he remembers his past.
  3. Mireyu: Muriel in one translation. She is the mage type of the group, good with attack and healing magic. She lives with her fotrune telling grandmother near San Marino. Even though the party is invisible, she can still see them and helps them become visible.
  4. Barbara: Barbra is the other mage of the group, though she uses mostly attack magic. The party meets her in the Mirror Tower and she remains quite mysterious until the party reaches Calberona.
  5. Chamaro: He is the typical cleric character from the Gent clan, a town known for their healing remedies. He joins the party because he can steer the Divine Ship.
  6. Amos: Amos is the protector (and resident monster) of Monstoru. He is a secret character that joins you if you deafeat him and bring him the Seed of Reasoning.
  7. Terry: Terry is a knight that defeats the monster terrorizing Arcbolt. He becomes important later in the game.

[edit] Setting

Like every other Dragon Quest game, the setting in Dragon Quest VI is very medieval, complete with castles, knights, and magic. Unlike games like Final Fantasy 7, there is no technology in this world. The main world is divided into the Real World and the Dream World, each with a separate, but similar map. To get from one world to the other, the party uses special warps (such as in wells) or by ascending/descending stairs on the world map. If something cannot be found in the Real World, chances are it has appeared in the Dream World, such as with Miralgo's Tower, in the middle of the quest.

[edit] Development

As in all other Dragon Quest games, the art work and design are made by mangaka Akira Toriyama of Dragon Ball fame, who also worked on Chrono Trigger, Tobal No.1, and Blue Dragon. The scenario designer, like always, is Yuji Horii. This is the last game in the series to feature the Heaven Legend.

[edit] Translations

Several unofficial English translations were attempted by several different groups. While none of them have ever been fully completed, NoProgress did complete the main storyline arc of the game before apparently abandoning the project. As of August, 2006, the online translation group DeJap has released a translation in which approximately 95% of the text is translated[citation needed].

[edit] Soundtrack

As with every Dragon Quest, Koichi Sugiyama composed the music and directed all the associated spinoffs. Here is the tracklisting of the Symphonic Suite:

The cover of the soundtrack
Enlarge
The cover of the soundtrack
  1. Overture (1:20)
  2. At the Palace (3:40)
  3. In the Town ~ Happy Humming ~ Inviting Village ~ Folk Dance (7:02)
  4. Through the Fields ~ Wandering through the Silence ~ Another World (5:03)
  5. Ocean Waves (5:11)
  6. Flying Bed (2:08)
  7. Pegasus ~ Saint's Wreath (5:39)
  8. Evil World ~ Satan's Castle ~ Frightening Dungeon (4:22)
  9. Brave Fight (6:23)
  10. Melancholy (3:11)
  11. Ocarina ~ The Saint (2:07)
  12. Devil's Tower (1:36)
  13. Dungeons ~ Last Dungeon (5:52)
  14. Monsters (4:36)
  15. Demon Combat (5:15)
  16. Eternal Lullaby (6:46)

[edit] References

[edit] External links


Dragon Warrior • II • III • IV • V • VI • VII • VIII • IX
Our "Network":

Project Gutenberg
https://gutenberg.classicistranieri.com

Encyclopaedia Britannica 1911
https://encyclopaediabritannica.classicistranieri.com

Librivox Audiobooks
https://librivox.classicistranieri.com

Linux Distributions
https://old.classicistranieri.com

Magnatune (MP3 Music)
https://magnatune.classicistranieri.com

Static Wikipedia (June 2008)
https://wikipedia.classicistranieri.com

Static Wikipedia (March 2008)
https://wikipedia2007.classicistranieri.com/mar2008/

Static Wikipedia (2007)
https://wikipedia2007.classicistranieri.com

Static Wikipedia (2006)
https://wikipedia2006.classicistranieri.com

Liber Liber
https://liberliber.classicistranieri.com

ZIM Files for Kiwix
https://zim.classicistranieri.com


Other Websites:

Bach - Goldberg Variations
https://www.goldbergvariations.org

Lazarillo de Tormes
https://www.lazarillodetormes.org

Madame Bovary
https://www.madamebovary.org

Il Fu Mattia Pascal
https://www.mattiapascal.it

The Voice in the Desert
https://www.thevoiceinthedesert.org

Confessione d'un amore fascista
https://www.amorefascista.it

Malinverno
https://www.malinverno.org

Debito formativo
https://www.debitoformativo.it

Adina Spire
https://www.adinaspire.com