Talk:24p

From Wikipedia, the free encyclopedia

This article is within the scope of Wikipedia:WikiProject Filmmaking, an attempt to better organize information in articles related to filmmaking. If you would like to participate, you can edit the article attached to this page, or visit the project page, where you can join the project and/or contribute to the discussion.
B This article has been rated as B-Class on the assessment scale.

Contents

[edit] Information about Telecine must be moved to Telecine page

About 90% of material in the 24p atricle is devoted to explaining Telecine methods. This is wrong as Telecine has a dedicated Wikipedia page. Useful information about telecine must be merged into the Telecine page, and then removed from the 24p page.

[edit] Rebuttal

I appreciate your comments, but I still think that this article needs improvement and that the changes I made could be worked into the text rather than just obliterated.

About high motion

I don't see how it causes "problems" for home movies? Home movies were at one time shot on film (eg. 8mm) and surely this is not a problem for people? Associating interlaced video with home movies is based on an expectation, as with news. I'd argue that a documentary might use a high-motion format for the same reason, but not that it necessarily introduces any problems. What is the meaning of "problems" here?

Lack of high motion on Super 8 isn't fatal, but the cost and complexity of film meant that it tended to be used only by people willing to put more effort and knowledge into it. Film users wouldn't hold a shot for 30 minutes, or try to shoot handheld from a moving car, ect. High Motion can make such practices tolerable. (barely)Algr 20:32, 14 June 2006 (UTC)

oddball workflow

My change was basically the same as the 2 frames for 3 fields description. It's a matter of frames vs fields, not speed-up. Speed-up is the most common method, of course, but if you're going to mention the duplication method, I think it's better to simplify this as duplicating a frame. From what I have read, this is common pratice, as opposed to bothering with fields. Of course, this is only when speed-up is not used, which is rare.

If you duplicate frames the motion defect would be twice as severe. I don't know of any workflow that would result in this. You'd get field duplication (and some lag) if you ran an NTSC tape shot on film through a converter to PAL. In the 1990s you got this a lot, as lots of US shows were shot on film, but edited on video, and speeding up the result wouldn't work because editing disrupts the 3:2 pulldown pattern. Star Trek TNG, and the Fox Doctor Who movie are programs that were converted like this. Here is a link to a group that dealt with this issue: [1] Algr 20:32, 14 June 2006 (UTC)

What is the "most" video editors comment based on? There is wide support for 25 FPS if nothing else, so it is misleading to claim that "most video editors are designed for 30 frames per second".

Most editors are designed for NTSC and PAL, only high end ones are designed for any form of 24p. Algr 20:32, 14 June 2006 (UTC)

"To avoid this, American movies and 24p video are usually sped up to 25 hz for viewing - but this can create audio problems"

Speeding up the film does cause problems. Obviously, speeding up the video means that the audio no longer matches. I think it is important to elaborate on this point. Either the audio is sped up - making it a semitone too high - or it has to be compressed with pitch correction. The most common is probably speeding it up; a change that you don't have to be an audio expert to notice.

I also object to the use of Hz (the "H" should be capitalised) instead of FPS. This could be confusing for people and FPS is more easily understood. FPS is a specific term that applies here, while Hz is more global term.

FPS is ambiguous since it could refer to frames or fields. Also it doesn't indicate if a video frame has motion within it or not. (As it would in a normal video camera's output since the two fields are exposed separately. )Algr 20:32, 14 June 2006 (UTC)

(Ironically NTSC nations have no motion problems with either 24 hz or Europe's 25 hz.)

First off, the use of parentheses here is incorrect and this is at least the second instance of such incorrect usage. Secondly, I disagree that the situation is "ironic". Although I would tend to agree that 25-to-30 FPS conversion is relatively problem-free, I'm not sure that everyone will agree. I again object to the use of Hz instead of FPS and if 25 FPS is going to be called "Europe's" then 24 FPS ought to be called "film's". I understand that my solution was convoluted, but I think this version is unacceptable and should be re-done.

Lastly, if you noticed errors in the original text, have they been corrected?

Eradicator (Monday, April 24, 2006 at 23:43:06 UTC)

[edit] Revert

Sorry about the revert Eradicator, but while some of it was good, it added as many problems as it fixed, particularly in the disadvantages section. I thought it might be better if we take the changes one at a time.

(I wrote some other things and then noticed that the errors were there before and you only moved them. I want to get this posted before you reply, so I'll go straight to the disadvantages section: )

In duplicating the look of film, 24p also inherits some of film's disadvantages. Like film, 24p video is incapable of high motion. This can hurt the credibility of newscasts by making news footage look too much like staged movie clips. Similarly, it also may be less desirable for things such as home movies, documentaries and sporting events, which can benefit from high motion.

This breaks an important cause-and-effect relationship. The lack of High Motion directly causes problems for home movies, documentaties ect. But the effect on news credibility is much more intangible and based on viewer expectations.

Incorrect user settings can cause problems with timing and result in a loss of quality.

What I described was not a timing problem, it was lost data. Timing problems in video are usually about syncing two signals together, (For example picture with sound, or subtitles.) 3:2 pulldown doesn't effect this directly, although other issues do.

requires one frame to be duplicated in each second of video.

Only a very oddball workflow would result in this, any pro would avoid it. 4% speedup is what is usually preferred, and field duplication is the second choice.

Converting 25 FPS or 24 FPS to NTSC's 30 FPS, however, is generally free of such problems.

This rephrasing is just more confusing, and obscures the point by reducing it to a list of numbers.

[edit] 24p and PAL

As far as I am aware, the "speeding up" process of converting from 24P to PAL-compliant video is very common and quite un-problematic. I live in a PAL country, and all of our movie titles, e.g. those on DVD are obviously converted from 24 fps film up to 25p/50i PAL video... with no noticeable problems.

The reason is that converting 24p to PAL's 50 hz scan rate would require 2 frames in each second of video to be held for 3 video fields instead of two. The viewer would thus see motion stutter twice per second.

This is a convoluted way of explaining it, because it assumes 3:2 pulldown is the standard - which may be true in NTSC countries, but is quite irrelevant in PAL countries because the speed-up method is preferred anyway.

That passage explains what would happen if you DIDN'T speed up the film. It isn't 3:2 pulldown, but 3:2:2:2:2:2:2:2:2:2:2:2:2:2:2 pulldown. (Not that it is usually described that way.) Before nonlinear editing became the standard, American programs that were shot on film but edited on video usually ended up with the two stutters per second. Speedup is usually preferred, but not always possible. Also, I understand that the 4% speedup bothers people with perfect pitch. It is also quite noticeable if you hear it both ways. (For example moving the DVD from your PC to a TV. ) I once downloaded a clip, and knew right away from the sound of the voices that it had been sped up to 25 hz. Algr 19:46, 22 June 2006 (UTC)

[edit] 24p resolution

I don't think it's entirely accurate to say that:
the resolution of 24P DV is no higher than regular video when viewed on a television screen-- a point of confusion for many film and video makers

I assume that regular video = 60i. Most 60i cameras will use rowpair summation, which decreases the vertical resolution to about 360 lines. http://digitalcontentproducer.com/shoot/video_progressive_need_know/

For a filmout, 24p is obviously superior (although PAL 25p is arguably better than NTSC 24p). For television, we may eventually hit a point where most displays are progressive and can interpret 24p signals and not try to de-interlace them.

---

Although resembling film look in color and motion, the resolution of 24p DV is no higher than regular video when viewed on a television screen - a point of confusion for many film and video makers. When viewed on a computer screen however, progressive scan retains twice the vertical resolution than the otherwise requisite de-interlaced video one would have if not shot as progressive scan in the first place.

I removed that info because the claims are unqualified; if you qualified them, then it would make more sense.

Interlaced video is not half resolution on a computer scheme if a decent de-interlacer is being used.Glennchan 03:47, 27 November 2006 (UTC)

[edit] Panasonic Evangelism?

Is there perhaps too much panasonic evangelism in this article? I certainly agree that the DVX100 is a notable camera for being the first DV camera (and the first 'affordable' cameras) to do 24p. However, the mention of the HVX200 isn't really relevant in this article (and neither is the Canon). Glennchan 03:47, 27 November 2006 (UTC)